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Post by Admin on Apr 10, 2020 20:48:06 GMT -5
There are a few ways we could handle this
1. Teams have 3 extension years to be used on 2 players, but can only use 2 years on 1 player. 1 year adds $2 to a players contract and 2 years adds an additional $1 so a total of $3 for a 2 year extension
2. Teams have a larger number of years like 5 to be used on 5 teams (people from Canton know this system), 1 year would cost $2, 2 years would cost $4 total, and 3 years would cost $5 total. Teams can only extend a player up to 3 years
3. 1 tag year, on a player with 0 years left, that adds $3 and teams can not tag the player the next year.
4. Other, give me suggestions
I feel like 1-2 would probably be the best options, but would likely limit the RFA bidding pools. 3 would be a good way to keep some player movement in the league
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Post by Admin on Apr 17, 2020 11:17:24 GMT -5
Any other ideas, tweaks to the 3 I have posted? If not I think these 3 will be the options I use in a poll to make this rule
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Post by Arizona Cardinals (Chris) on Apr 17, 2020 12:12:36 GMT -5
I'm cool with Option #1.
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Post by New England Patriots (Brian) on Apr 17, 2020 13:25:46 GMT -5
I'm partial to #3 in part because it'd increase the FA pool and also because I think it's more reflective of reality. It will force us to manage with the contracts we have, and chose 1 to keep.
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Post by Seattle Seahawks (Justin) on Apr 18, 2020 0:14:15 GMT -5
Being from Canton, idea #2 is the best. Giving a GM 5 years to decide each year is best for a league this size imo.
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Post by Deleted on Apr 18, 2020 10:40:09 GMT -5
Generally in contract extensions the salary becomes higher than it originally was. Like, maybe it should cost 150% of his highest salary year per season to extend him. That means if his highest payed year was... $3m.... then you would pay $4.5m per year on him after extending. Then you can have a maximum of however many years (3?) to extend him, and a maximum amount of players you CAN extend.
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Post by Admin on Apr 19, 2020 11:05:13 GMT -5
Generally in contract extensions the salary becomes higher than it originally was. Like, maybe it should cost 150% of his highest salary year per season to extend him. That means if his highest payed year was... $3m.... then you would pay $4.5m per year on him after extending. Then you can have a maximum of however many years (3?) to extend him, and a maximum amount of players you CAN extend. This isn't a bad idea, I just think I would go with one of the 3 I posted, mostly because I would like to avoid $.5 amounts on contracts unless people make drops, which is why I made the ideas the way I did.
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Post by Deleted on Apr 25, 2020 9:32:05 GMT -5
This system is new 2 me. I'm learning. I like 2 keep my tops players longer. I want the best option for that.
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